Palette WarsPALETTE WARS

GAME 2 · MACRO-SINK · IN DEVELOPMENT

CASTLE WARS

Build the keep. Then knock theirs down.

1v1 build-and-siege on Robinhood. Angry Birds energy, low-poly bricks, a king to protect. Not playable on drop day — Wednesday 9 September 2026 is Palette Wars. This page exists so the second sink is public before the first war starts.

BLAZE

VS

FROST

Gold brick = king · first one down loses

Mode

1v1 duel

Look

2.5D low-poly

Loop

Build then siege

Token

$WAR only

Chain

Robinhood 4663

Status

In development

THE LOOP

Minutes, not six hours. One rival. One pot.

01

Build

A short clock. Snap bricks onto a pad. Hide the king. Wood is cheap and light. Stone holds. No inventory sim — just a keep that has to survive the next phase.

02

Siege

Take turns slinging shots. Physics knocks bricks, not HP bars. First king crushed or dumped off the pad loses. Spectators can follow one arc at a time.

03

Sink

Both players put $WAR in the pot. Destroyed structure value leaves the float. Winner takes the rest minus a burn. Same ticker as the canvas — not a second coin.

TWO PACES · ONE TICKER

Canvas is the live war. Castle is the desk next to it.

Holders do not need a second coin when the 6h canvas is quiet. Castle Wars is the planned high-stakes sink so $WAR keeps moving between epochs. Duel cuts are not hardcoded yet — they will still burn $WAR, not launch a sequel ticker.

DAY 1 IS THE CANVAS

Wednesday 9 September 2026 · Palette Wars

Play the 6-hour faction war first. This title ships after the token is live and the canvas loop is proven. Engine, match stakes, and duel vault percents stay unlocked until they are on-chain.

CANVAS DROP

D
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